Microfusion cell, optimized fnvgra FNVGRA Percentage chance of empty casing, hull or drained cell/pack/tank This type of cell is superior to overcharged cells.ĭamage Threshold modifier Damage Threshold modifier It requires Vigilant Recycler and can only be crafted at a workbench. The only drawback is a slight increase in weapon degradation. Using this ammunition type also negates 10 points of an opponent's Damage Threshold.Īdded in the add-on Gun Runners' Arsenal, this sub-type causes 30% more damage, penetrates armor more effectively, and weighs less than the standard microfusion cell. The max charged version of the microfusion cell deals the highest possible damage (x 1.5 or 150%) at the expense of highly increased weapon degradation (x 2.50 or 250%).
This comes at the cost of having the weapon deteriorate at a faster rate (x1.50 or 150%).
Over charged microfusion cells gives a damage multiplier of (x1.25 or 125%) and negates 5 points of an opponent's Damage Threshold. The reduced charge results in 85% damage, but also reduces the strain on the weapon to 85% as well. Variants Microfusion cell, bulk īulk microfusion cells carry less charge than standard microfusion cells, but are substantially cheaper to compensate.
¹ Due to Vigilant Recycler having Science 70 as a pre-requisite, none of the Optimized recipes can be made at the skill listed in the workbench.